Review of Final Fantasy VII Remake
If you’re still undecided about getting Final Fantasy VII Remake, here’s my own review of it.
Characters
- ✔✔ The strongest aspect of the game! They nailed the personality of all the characters! Cloud, Tifa, Aeris, Barret & Co. behaved just like in the original game. Moreover, the increased playing time gave more room for personal moments that made you like the characters even more.
- ✔ That was also true for the minor characters, some of which have gotten much more screen time. Biggs, Wedge and Jessie from Avalanche only had a few lines in the original, but now were a huge part of the story. So you began to truly care about them.
- ✔ And let’s not forget Don Corneo and Hojo. Square couldn’t have done a better job regarding these sleazy criminals.
- ✔ Most of the new characters also were very charming and unique, especially in the Wall Market section.
★★★★★★ (6 out of 5 because the game features the best bunch of characters of all time in any kind of media)
Story
- ✔ Final Fantasy VII was always about the characters, not the strange and convoluted story. But the story still served as a strong vehicle for the characters as the most iconic scenes from the original game were left intact.
- ✔ The more realistic graphics increased the impact of the most emotional scenes on the player even more.
- ✔ Square somehow managed to make the Wall Market section even more awesome than in the original game.
- ✘ Square somehow managed to butcher the iconic scene at the end of the Shinra headquarters infiltration.
- ✘ The controversial ending could lead to something great if done right in the sequel(s). But it’s more likely that it’s one of Nomura’s overcomplicated and ultimately meaningless timeline shenanigans.
- ✘ The dementors diluted some of the most iconic scenes from the original game with their presence.
- ✘ There was a definite power creep regarding the main characters at the end that I’m not sure how Square will solve in the sequel(s).
- ✘ Some parts of the game felt drawn out, especially the dungeons.
★★★☆☆
Combat
- ✔✔ The combat system felt like a careful modernization of the original system without the tedious waiting times.
- ✔ So many colorful explosions and light effects! Megumin would love this game!
- ✔ Different enemies required different strategies.
- ✔ The arena battles were a nice touch. Especially the final boss of the big tournament was an amazing idea that was executed perfectly.
- ✘ Boss battles felt drawn out. The bosses should have taken less damage, but dealt more damage.
- ✘ The camera was sometimes not showing what you wanted to see.
- ✘ The fighting speed was just too high for my taste. You often couldn’t make out what was happening on the screen.
★★★★☆
Gameplay
- ✔ The minigames were challenging and fun.
- ✔ There were lots of things to discover, but the levels didn’t feel maze-like.
- ✔ The controls felt fluid and natural. It was a lot of fun to just run around and admire the levels.
- ✘ There was a severe lack of dialog options for Cloud. Only a handful of dialogs gave any dialog option at all.
- ✘ I would have liked some more interactive elements that involved more than just pressing the triangle button.
★★★★☆
Graphics
- ✔✔ The game looked fantastic most of the time with an incredible amount of detail, wonderful lighting and an obscene amount of special effects. Some of the locations, such as the slums around Aeris’ church, Wall Market and Shinra’s headquarters simply looked breathtaking!
- ✔✔ The main characters and the most important minor characters had lovingly designed character models. Tifa and Aeris in particular looked like goddesses.
- ✘ Some locations didn’t have the same amount of detail and there were some textures with lower quality. Other users also experienced problems with textures that didn’t load properly.
- ✘ Almost all NPCs looked very ordinary, making the main characters stand out like tanks in a meadow.
★★★★★
Sound
- ✔ A good to great musical score that almost everyone will enjoy. Some of the classic themes sounded better (battle theme), some worse (Aeris’ theme).
- ✔ A good to great voice-over that fitted the characters.
- ✘✘ Maybe the worst aspect of the game was the truly terrible sound mixing! The volume of talking characters depended way too much on their distance to the camera, making them talk too quiet or loud all the time. This was especially true for the random comments by NPCs as you pass them. They talked way too much and repeated the same lines again and again, resulting in a cacophony of voices as you ran through the crowded areas of the slums.
- ✘ Sound effects and music also had volume issues that couldn’t be solved with the volume sliders.
★★★☆☆
Overall
- Final Fantasy VII Remake is a great game as long as you can get over what it once was (a game changer like The Matrix), and look at what it is.
★★★★★★★★★☆
This is a really helpful review. I’ve been debating getting it but have seen really mixed responses so far, this style of breakdown is very clear and informative!
Do you think the game would be as enjoyable for people who haven’t had any contact with FF7 / the FF-series as a whole?
Finriel wrote:
Newcomers will be even more confused about some of the scenes involving the dementors, but that really doesn’t matter that much overall because they also have the advantage of not knowing about some of the major plot points and will therefore be more excited about them.
The game is worth getting just to experience Tifa, Aeris and Barret.
I play on XBox, so I’m going to have to wait a year before I can play the game, but thanks you for the review, it help reinforce my decision to buy the game once it comes out for my Councle of choice
I hope it doesn’t change too much as the series progresses. Right now I’m only about 12 hours in (and just met Aeris), and I was a Tifa fan in the original, but my favorite character so far is Jessie. Her new design feels so natural, as far as S-E character designs go, and I’m enjoying both her story and personality.
She definitely is getting more screen time than the other two (Biggs and Wedge), but I can’t say I have any complaint with that.
But definitely right now it’s Jessie > Tifa > Aeris. Tifa’s at the top of my most fun to control in battle list. (I haven’t figured out how to use Aeris effectively yet.)
The question is whether this whisper stuff is just a hoax to pretend freedom of choice or whether there will actually be a possibility to achieve various endings, including saving Zack or Aerith.
I suspect that there will be timelines in which they are temporarily alive but ultimately you’ll have to stick with the original story.
Ah yes, Anime character syndrome.
Had I not seen the “Dementor Lunch Hour” skit by Robot Chicken, i’d have no idea what “The dementors diluted some of the most iconic scenes from the original game with their presence.”
meant. I assume it refers to Harry Potter or Twilight? Anyway obscure references make communication needlessly hard.
“✘ Boss battles felt drawn out. The bosses should have taken less damage, but dealt more damage.” I’m a little confused… wouldn’t damaging the Bosses less while receiving more make the Boss fights even more drawn out? Or are you meaning there’s a lack of tension in the Boss battles?
@ boar:
“Dementors” isn’t trying to be intentionally confusing, its just a nickname because visually they look like the Dementors from the Harry Potter films. Harry Potter is a cultural touchstone at this point, so I’m not sure I’d classify the reference as “obscure”.
A better (but more obscure) reference would actually be Terry Pratchett’s Auditors.
@ Wanderer:
He probably meant that the bosses should have had less HP (i.e., been able to take less damage). That would have shortened the fights.
However, in my experience, I thought the boss damage was fine, for how far in the game I’m at (Aeris’ church). I’ve been burning through potions left and right. And for stronger battles, there is a “Hard” difficulty, but I’ve been told it’s nuts. (More one-shot kills if not defended, no item use, and no saves during a chapter, I believe?)
But overall, it’s been a positive experience (though I hate ‘exclusive bonuses’). Jessie is awesome!
This review sums up how I feel on much of the game. I think my one disagreement is on the subject of the whispers. I didn’t think of HP’s dementors, my first thought was that they looked a lot like the original game’s depiction of Sephiroth clones/copies. So they ended up adding a lot of uneasiness and low-key horror for me.