Looking for team members for Sandra and Woo adventure!

Test of Chroniken von Coldramar in PC Action 12/2011

Test of Chroniken von Coldramar in PC Action 12/2011

Several weeks ago, the developer studio Feline Fuelled Games started the development of a Sandra and Woo adventure! The mods that were developed by Feline Fuelled Games for Neverwinter Nights 2 and Dragon Age: Origins regularly received positive reviews in the German video game press (see picture on the right). Of course I will also support the team during the development process of the classical point-&-click adventure. It is planned to publish a German and an English version of the game with a full voice-over.

Feline Fuelled Games is still looking for additional team members, especially artists! That means we are looking for people with (semi-)advanced skills in one of the following fields:

  • Creation of 3D models
  • Drawing of background images, objects and/or textures
  • 3D animation or 2D animation

Note that all current team members of Feline Fuelled Games are from German speaking countries so that all internal forum threads are written in German. However, you will be given all necessary instructions to do your work and other important pieces of information in English. Of course you will also be able to give your opinion on important topics like any other team member. We also need good translators and voice artists for the English version. If you’re interested in joining our team, please write an e-mail to the lead developer Milena.

Harvey's New Eyes

Harvey's New Eyes

The adventure will be developed using the easy-to-use, but also somewhat limited, Visionaire Adventure Game Engine which was also used for the adventures Harvey’s New Eyes (see picture on the right) and Deponia by Daedalic Entertainment. Like Feline Fuelled Games’ last mod, Chroniken von Coldramar, the game will feature the work of professional musicians and German voice artists.

We want to distribute the adventure commercially if the quality is sufficient to justify that. If revenue (past the expenses) is generated this way, all team members will receive a share of the revenues with respect to their contribution to the game.

The project is still in its early planning phase, but is making solid progress so far. If you want to join our team, you should be reliable and be available regularly during the development time of around two years (depending on your field of work).


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