[0836] The Divine Comedy, Page 33 (Manga Studio Adventures)
└ posted on Monday, 7 November 2016, by Novil
- Sandra: Liz, my leg’s stuck!
- Larisa: Don’t move! I’m coming!
- Inventory: Samsung phone, Slice of pizza, Carbon rod (inanimate), Gorbachev keyring, Paint brush (with paint)
- Abilites: Pyromania, Artistry, Precociousness
- Caption: If Larisa destroys the killer digger with a rocket, she’ll save Sandra’s life. However, the explosion will also cause the collapse of the already unstable floor. The digger will fall down and crush the five boy scouts who have been lured there by the nefarious angels. Now it’s up to you to help Larisa to make the best of this trolley problem! Make a suggestion what she should do in the comment section! (With a sketch if you like.) We will use the best suggestion for the next strip!
Everyone is forgetting it’s LARISSA we’re talking about. If it can be siolved by FIRE, it WILL be dolved by fire. (And sometimes, even if it can’t, it will).
Point the rocket launcher BACKWARDS, send the rocket away from the boy scouts, direct the other end towards the digger AI and KILL IT WITH FIRE from the backblast.
It’s the Larissa-est solution.
Bonus points if the rocket causes some amusing collateral damage (mega bonus points if it’s pointed towards a SUV parking).
@ Tangent101:
Literally this
Use the Target sign to lure the digger away from both Sandra and the boy scouts before blowing it up.
Not sure how this would pan out… but how about calling Yuna and ask for a pocked wormhole/ 101 guide on how to turn a phone into an emp?
Plan B: Pizzatime is a sound plan.
Plan C: Shoot the diggers furthest forward track and crush the angels.
If all else fails, less thinking and more shooting at the digger.
Shoot Sandra with the rocket, killing her and collapsing the floor onto the boy scouts.
Oh come on. This is Larisa. The Scouts are dead.
Lure Boyscouts out with Pizza, use Samsung phone a emp to temporarily disable digger, Blow up temporarily disabled digger, floor collapses providing escape route for boyscouts, Light a fire to cover your tracks.
ok,
step 1, throw the pizza at the camera that allows the digger to see what it’s doing, even if the pizza falls off, the lens will be covered with grease.
step 2, jump the crevice to get to the digger while it recalculates to use another method of sensing, or cleans the lens
step 3, use the carbon rod to break the window to the manual controls so you can get inside
step 4, use the gorbachev keychain to hook onto one of the directional controls and lodge it somewhere so it is stuck moving somewhere it doesn’t want.
step 5, use the empty rocket launcher to help pry the rubble off sandra
step 6, RUN!
The killer differs are self-driving correct? This means they must have some sensors to know what’s going on.
This being an adventure game puzzle, I think we should try for maximum item usage!
Step 1: Use Bazooka (+1 Missile) to jump across the chasm.
Step 2: Give Inanimate Carbon Rod to Sandra. Sandra can use the rod as a lever to free her leg.
Step 3: Use paintbrush to paint over the killer digger’s sensors, blinding it.
Step 4: Commandeer the killer digger. Once inside the cab, the normal controls should still function. Even if the killer AI is giving commands, so is Larasa This may need the Gorbachev Keyring to successfully turn a key either on the digger’s door or controls
Step 5: Call a direction to the boyscouts. Use the Digger to smash the floor in the opposite direction, creating a ramp/pit in which to drive the digger.
Step 6: Drive the digger down the pit, away from the boyscouts, trapping it momentarily.
Step 7: use the cheese from the slice of pizza to stick the Samsung Phone to the Killer Digger’s computer
Step 8: Flee before the phone explodes, taking out the computer system and disabling this killer digger.
Remaining items: Bazooka, Bazooka Rounds x2, Gorbachev Keyring (if not consumed), maybe the paintbrush (if it will be needed again later), the Inanimate Carbon rod if recovered from Sandra, and a Topping Free Crust of Pizza to feed the starving eagle later.
Very poor MS Paint Diagram: http://oi65.tinypic.com/11m6zjp.jpg
Attach Pizza to Gorbachev Ring attached to the Carbon Rod; dangle to make boy scouts move out from under the rubble to get the Pizza. Save the rest of the equipment for later. Larissa, being Larissa, will have a lighter and hairspray: use Larissa’s Powers to light the hairspray into a cement-melting Flamethrower and make a ramp of melting rubble for the boy scouts to climb out and free Sandra while you point a rocket at them in case they’re Angels.
just a question – how is it Larisa does not have the Hellphone and has a samsung one???
however… the carbon rod with a paintbrush could conceivably be used to generate an electric field.
The paint is a bit of a problem though but I guess better then nothing
if the rod is charged first from “explosive” samsung battery it might conceivably generate a little EMP…
Hellphone with bigger capacity would be better of course.
The Gorbatchew keyring could then be used as an antena to focus it in the right direction.
however this would leave Larisa without the Hellphone… and I do not see it as the brighterst move.
@ DeluxeFlame:
Had the same idea.
@ shenshinoman:
My thought as well, the boyscouts are clearly an illusion, or angels in disguise (angels are known to be able to copy humans). Blow up the digger as planned and save Sandra.
Jump across, jam carbon rod into closer treads locking them, make machine swing around to the left missing Sandra. Use rocket launcher to blow open an escape route for the boy scouts, pull Sandra out and run and finish it off with a second rocket.
Paintbrush with paint? Invoke the power of the editor and fix that scene.
Thus ensuring the homicidal cherubs get theirs and at the same time getting the attention of the all-powerful though oft distracted, editor.
Said editor will be going all GRRM on their main characters.
The amount of suggestions is almost a bit overwhelming…
@ DrCryllus:
Better yet:
Use (1)Pyromania with (2)Samsung Phone to set it on fire.
Use the (3)Rocket Launcher to fire the (2)Samsung Phone at the (4)Killer Digger.
->This should kill the Killer Digger and thus save Sandra without killing the Boy Scouts because the ground is not made more unstable by fire.
Aim for something that will cause the digger to be stuck.
Boy scouts can be ordered out of there if given enough time, so they aren’t dead people walking.
Possible rocket targets: arm and treads, or hanging ceiling mesh (not ceiling itself). Obviously, in the second case rocket will strike something behind it, but it can be far enough.
But, given this comic’s spirit, I’d elect to use samsung phone — throw it like a hand grenade, aim for a vulnerable point.
Also, how about getting pizza on the sensors? 😀
Step one – throw the Samsung phone at the digger
Step two – the digger is now on fire, and is not operating nor killing anyone or thing
Step three – rescue Sandra
Ok, so one more: As someone suggested, aim the rocket launcher BACKWARDS. It can’t shoot other items than rockets properly (it’s not a recoilless rifle and it’s not a cannon, it’s a rocket launcher after all), but use the backblast for shooting things. Anything in Larissa’s inventory can be used as shot, and it’s nearly guaranteed that the high temperature will ignite samsung cell phone’s battery, thus making improptu thermite grenade, which can be used, for example, to fuse tracks, or to burn through the hull and disable digger’s subsistems.
shoot the boy scouts with the rocket launcher
Clearly, she should shoot the boy scouts with the rocket launcher. This would cause the floor above them to collapse under the machine, incapacitating it.
Larisa should use the pizza to summon Super Woo! who will come in to help rescue the boy scouts. He will use the carbon rod to hold up the roof long enough to escort them out. Then while he is doing that, Larisa distracts the driver of the machine of death by playing loud bad music on her phone. Once the kids are safe, Larisa then shoots the rocket and saves the day!
She should use the “target” board to support the floor underneath by shooting it down and yelling for the boyscouts to do it, hopefully the explosion will distract the digger long eneugh for her to get to the other side afterwards.
Or she shoots the paint brush with paint at the digger in an attempt to blind the driver while she jumps over while yelling at the scouts to get away there.
Save Sandra!!!
… Did you guys forget the fact that Larisa is Chaotic Neutral character, right? This could be just a joke but if it is not a joke…. then larisa sould just fire off, fuck the scout boys!
The obvious answer here is to use the slice of pizza to adequately grease the carbon rod, which will then be shot from the launcher at high speed directly into the engine block. Doing so will disable the killer digger without destroying the unstable floor, saving both Sandra and the five gullible boy scouts.
She should turn around and do a doom style rocket assist jump backflip into the earth machine, taking it over manually and using the scoop to rescue the boy scouts before allowing the entire thing to tumble to the earth.
1) Step back quite a bit. Fire rocket (1) at ground where Larisa was standing, creating a ramp.
2) Lure boy scouts with pizza and phone (and promise to buy more pizza). Boy scouts can’t resist pizza. Boy scouts are no longer beneath precarious floor.
3) Fire rocket (2) at floor behind killer digger. Allow floor to collapse out from under it.
4) Use resulting ramp to get to and rescue Sandra.
OR
1) Instruct boy scouts to help Sandra. Helpful boy scouts create a human tower, pull her out from under rubble, pass her down.
2) Lure boy scouts with pizza and phone (and promise to buy more pizza). Boy scouts can’t resist pizza. Boy scouts are no longer beneath precarious floor.
3) Fire rocket at digger, destroying it.
instable??
try UNstable hehe
ah just shoot & go for broke
Rocket launchers are meant to puncture a target. Aim at the windows and it should pass through the cab (killing the driver?) and detonate on the other side punching a hole in the next wall.
Larisa, shoot Sandra!
Since we are dealing with Larissa, it is fairly obvious what will happen. A well placed rocket will take out the floor and digger (thus saving Sandra) and will kill the expendable boy scouts before they can be crushed.
Larissa 1, Angels, 0.
Dude, she’s got a carbon rod and samsung phone.
Step 1 “Disarm” the digger by shooting the rocket into the actuating joint the explosion will either break it off or damage the internal workings to have it careen back.
Step 2: using succubus powers lure boyscouts away from digger
Step 3 Smash a hole in the window of the vehicle with the carbon rod then “lock” the doors of the interior shut with the carbon rod, like how homer simpson did it with the carbon rod on the space shuttle.
Step 4 Slam the back of the Samsung phone down priming it to be a lithium firebomb then insert through hole in window made with carbon rod.
Step 5 watch angels perish in fire and toxic smoke.
Step 6 recover carbon rod and use it as a lever to get Sandra free.
Step 7 eat pizza
@ JAK:
Forgot to mention, Larissa then eats the slice of pizza.
Larissa 2, Angels 0, Pizza 0.
save Sandra and let the no-names die. seriously, I don’t care for them, as they are irrelevant.
The angels want to kill Larisa, so the obvious solution to thwarting them is to shoot her before they can do so. It’ll probably work out alright somehow.
Hmm…. if this question is a straight-up “fire or don’t fire” query, I would say let the frickin’ digger eat missile. The whole point of Larisa’s deal with the red guy is to give Thomas a sharp reprimand for being an ass, so best to do that by deliberately saving the person he specifically wants to kill.
Otherwise, I have an AI script written like Final Fantasy I-VII.
-If cockpit window durability missile impact detonation threshold
–If Boy Scouts able and willing to move = true
—Order: Boy Scouts: move
—-Destination: gap in crevice
—Target: digger body
—-Fire missile
—Terminé
—-See [B]
–If Boy Scouts able and willing to move = false
—If carbon rod length sufficient to brace floor beneath digger = true
—-Target: Vicinity of boy scouts
—–Throw: carbon rod
—-Order: Boy Scouts: brace
—–Brace floor with carbon rod
—-Target: digger body
—–Fire missile
—-Terminé
—–See [C]
—If carbon rod length sufficient to brace floor beneath digger = false
—-Utter: vulgar dismissive
—-Target: digger body
—–Fire missile
—-If Sandra aware of boy scouts = true
—–Target: Sandra
——Utter: desperate apology
—–Terminé
——See [D]
—-If Sandra aware of boy scouts = false
—–Terminé
——See [D]
-If Terminé = true
–If pizza slice safe for human consumption = true
—Eat: pizza slice
–If pizza slice safe for human consumption = false
—Target: digger remains
—-Throw: pizza slice
[A] Missiles generally don’t blow up if they pass through something relatively unhindered. By having the missile be within the cockpit when it detonates, the force of its blast will be redirected in anywhere between one and [three/four] directions*, none of which are the ground, thus minimizing the possibility of the detonation disrupting the floor**.
[B] If there is enough of a gap for us to see the Boy Scouts, there is enough of a gap for them to AT LEAST be able to get their center masses out, and ensure, at best, that they are unscathed when the digger is blown, and at worst, that they are in no worse condition than Sandra is.
[C] Carbon is a rather strong building material, last I checked (and assuming my informer wasn’t being a lying liar again). Bracing the floor with the carbon rod minimizes the possibility of the detonation disrupting the floor**.
[D] At this point, I don’t see how anything in Larisa’s inventory (that does not boast undisclosed features) will help save those scouts. Again, the whole point is to reprimand Thomas for being an ass, so best to save the specific person he’s trying to get kill.
*I have no idea if that top surface on the cockpit is a solid surface or another window.
**And if the floor collapses anyways, you can’t say Larisa didn’t try.
@ DTIBA:
Frickin’ HTML. I can’t use a frickin’ less than/greater than.
-If cockpit window durability [less than] missile impact detonation threshold
–Target: cockpit window frame: opposite Larisa
—Fire missile
–Terminé
—See [A]
-If cockpit window durability [greater than] missile impact detonation threshold
–If Boy Scouts able and willing to move = true…
Notice the fallen Target sign to the left. This is obviously a subtle clue by Satan, telling Larisa where to shoot. If she hits the sign just right, the concussion will cause the top of the digger to spin violently, and throw it off balance so it tips over away from Sandra and the boy scouts. While doing this Larisa needs to be berating the boy scouts as, OBVIOUSLY, they were not prepared for just this situation, so their training is sorely lacking.
Alternatively, Larisa could use the Samsung phone to hack into the control module of the digger and take it over, or at least shut it down for a firmware update, and if that she needs to call Steve Jobs’ ghost and mock him for being able to do this from an Android device and why didn’t he have an app for this?
Don’t forget everyone, this is Larisa here. Style is important.
Easy – shoot the digger arm at the elbow joint with one rocket. The explosion won’t be close to the ground and won’t crush the scouts. The digger arm will fall off to the side away from Sandra. Then she can throw the carbon steel bar to Sandra so she can lever herself free of the rubble. The digger will roll forwards spraying hydraulic fluids everywhere trying to crush Sandra, but a second rocket hitting the arm just above the cockpit should sufficiently destroy the controls and make it inoperable, again without much impact on the ground, plus it should no longer be just above the scouts.
If somehow the digger is still moving, she can throw the paint on the fire just in front of her. Oil based paint will create a thick black smoke and disorient the pilot of the digger and give Sandra time to escape. Acrylic paint may do the same, with the added bonus of potentially extinguishing the fire and freeing the scouts.
Keep in mind, RPGs are designed to melt through armor, their main function is delivering a molten copper slug to a target, not high-explosive. If Sandra can’t free herself, the high-temp explosives in the third rocket with Larisa’s pyro knowledge can probably melt whatever is trapping Sandra (thermite, anyone?). Hopefully, Sandra will have freed herself with the bar long before now.
Before the whole place burns down, Larisa can tell the Scouts to call the fire department with the phone, then run with Sandra. If they are still trapped, firemen will deal with it. She should also give them the pizza while they wait.
Rocket Jump and pull Sandra to safety. It worked for Freddiew, it should work here just fine. I see no other alternative. Larisa must rocket jump over the gorge and then pull Sandra to safety just in the nick of time. .
Fire the rocket at the base of the scoop arm. The explosion sends the arm flying backwards and lands behind the digger. It breaks through the far side of the floor beside the scouts and gets wedged in the right position to prop it up just long enough for the scouts to escape. Coincidentally, the arm is also at the ideal angle to climb up if Larisa were to jump down to the scouts’ level.
Aim for the base of the crane’s arm. It will topple over for Larissa to use as a bridge.
Lure the Boy Scouts — who are historically politically regressive and have ties to Western Imperialism in their origins — by Gorbachev keychain in the hole — how can they resist destroying any icon associated with communism? — then fire on the digger when they’re safely out from under the damaged section of floor.
erana wrote:
This one’s also good!
Point the bazooka at the scouts, yell at them to move, then fire where they were sitting. The upward concussive force should (by the parameters of the problem already given) collapse the floor and the the machine will fall down into it, at least trapped and possibly destroyed.
The scouts will have put distance between themselves and the blast point and will be moving away from it, back turned. The blast will propel them (if at all; bazooka rounds are primarily about penetration, not explosive force) further forward and resultant shrapnel will be less likely to strike eyes, hearts, or other first-tier vital organs. There is a somewhat higher chance of taking shrapnel into the spinal cord, but a small chance of (possibly recoverable) paralysis is preferable to being crushed by a digger.
Everyone wins, or at least loses very little.
@ DeluxeFlame:
Then use the paint brush to draw a pentagramme around the machine and send it to hell!
Since they’re boy scouts, they’re segregated from women, so she can easily use her new succubus powers to lure them out of the way before they’re crushed.